You may remember a recent report saying that Instagram will allow users to post hour-long vertical videos. Well, Instagram has just announced IGTV, a standalone app created solely for this purpose. It’s aimed particularly at users who watch videos on their phones, so all videos are in the vertical format and the company believes that “this is the future of video.”
Yongnuo has been coming pretty thick and fast with lenses over the last couple of years. Sure, they’re generally copies of somebody else’s lens, but they’re cheap and, for the most part, seem to perform fairly well considering the price. Announced last month, the Yongnuo 50mm f/1.4, though, looks to be of their own design.
The first review of the new lens has now been posted to YouTube by Christopher Frost, and it appears to be pretty favourable. It not only keeps up, for the most part, with Canon’s 65% more expensive 50mm f/1.4 USM, but it even seems to beat it in some aspects.
This will thankfully be a quick little technique on how to fix an issue that can be incredibly infuriating. This discolouration issue I’m referring to arrises when you’re using the dodge and burn retouching technique and the frustrating part is that it only presents itself once you’ve finished doing all the retouching.
Sometimes, you see something or get an idea and you just don’t rest until you get it. That’s what happened to Destin Sandlin at Smarter Every Day when he saw an old video of a vortex colliding perfectly with another. This may not sound that cool, but he saw something very unusual. Something he spent a long time researching and couldn’t find answers for.
He knew that the only way he could start to find answers was to recreate the experiment for himself. To produce two vortices that aligned and collided with each other perfectly. It’s taken him the last four years to finally make it happen, he filmed the whole thing in slow motion using a Phantom, and it’s a thing of beauty.
Non-Lightroom users have been a little jealous since the Loupedeck hit the scene. They want consoles for their respective applications, too! And the folks at Loupedeck listened. Now they present us with the new Loupedeck+. It’s a welcome update to the previous model with a more refined construction, new mechanical keys, custom dial control mode and support for more software.
As of right now, as well as the Lightroom compatibility of its predecessor, the new Loupedeck+ supports Skylum Aurora HDR 2018. Beta integration with Capture One is here, and more apps are on the way!
I remember when LED lights first started to become a real thing for video a little over a decade ago. They weren’t even close to full spectrum, would introduce all sorts of colour casts, were huge, dim and had price tags starting in the thousands.
Since then, though, LED technology has come a long way and the prices have dropped dramatically. How dramatically? Well, in this video from Caleb Pike, we see a 2-light LED lighting kit for video, including a softbox, that costs less than $100.
Skylum has today announced a major performance update to its Aurora HDR 2018 software. As well as adding in some new tools and improving performance and stability for both Windows and Mac, it also adds support for the new Loupedeck+ console.
With the new version, users will see a boost in performance on MacOS computers of up to 180% while Windows users see a speed improvement of up to 500%. Skylum also says that Aurora HDR now makes better use of memory with intelligent management and improved stability. But what’s really cool is that it now has Loupedeck support.
Instagram is notorious for destroying the quality of videos posted to your feed. You spend all this time editing a video in Premiere Pro, Resolve or whatever only to have it destroyed by recompression algorithms. It actually puts many people off posting videos to the platform at all. But all is not lost.
Filmmaker and YouTuber Daniel Schiffer believes he’s cracked the problem. And looking at his Instagram, it seems that he may have done just that. He doesn’t look to be having quality issues at all. In this video, Daniel walks us through his process from the rendering on the desktop to pushing it out on Instagram.