When you think about image design and lines of sight, it’s easy to overlook light and posing. But it doesn’t have to be hard… Today I will share some primary tips on using posing to create shadow games.
This set was super-fast to build.
It required a normal reflector for the hard light from the front and a second one with a color foil for the background.
Posing the model took a while: the lamp had to be angled properly and then the camera position and the model’s arm needed to be adjusted until the “diamond of light” around the eye appeared on the face.
After about fifteen minutes, the shoot was done-and-dusted.
The background color was adjusted slightly in Photoshop to create a complementary contrast to the skin tone.
Individual light sources
If you’ve never worked with Set.a.Light before, you should give it a try! There is also a free demo version on the website, which you can use to open our set