The Fuji X-T200 and X-A7 now work as regular USB webcams – Fuji X Webcam software coming to Mac
There’s been a big rush from manufacturers lately to let you use their cameras as webcams. Fujifilm recently announced their Fuji X Webcam software that essentially simulates a capture device from your camera’s live view – although, unlike Panasonic’s solution, it actually shows up as a capture device. Well, the big news is on that one is that it’s coming to the Mac next month.
But for Fujifilm X-T200 and X-A7 owners, there’s other big news. A new firmware update allows you to plug those cameras straight into your computer via USB and have them automatically detected as regular old USB webcams without the need for the Fuji X Webcam software. Oh, yeah, and that also works, right now, with a Mac.
The Fuji Guys posted a video explaining the new announcements, but essentially the X-T200 and X-A7 now function as USB webcams. They’re automatically detected as such, and work on both Windows and Mac – just like a regular USB webcam. Of course, there are some caveats. They’re only AF-C and it’s 720p resolution. But, for Skype, Zoom, etc. do you really need 1080p or 4K?
Both firmware updates essentially add the same functionality to each of their respective cameras. A new menu option opens up allowing you to choose “USB WEBCAM” as a USB mode in the camera. When you plug it into your PC (Windows 10 x64) or Mac (macOS 10.40 Mojave or macOS110.15 Catalina) , up it comes as a regular USB webcam.
In the same announcement, Fujifilm also stated that the Fujifilm X Webcam software is under development for macOS based on “overwhelming response from our customers”. It is scheduled to be released at some point during mid-July 2020.
So, good news for X-T200, X-A7 and Mac-owning Fuji shooters!
[via Fuji Rumors]
John Aldred is a photographer with over 20 years of experience in the portrait and commercial worlds. He is based in Scotland and has been an early adopter – and occasional beta tester – of almost every digital imaging technology in that time. As well as his creative visual work, John uses 3D printing, electronics and programming to create his own photography and filmmaking tools and consults for a number of brands across the industry.