Ever since the Loupedeck+ (review here) was announced, offering compatibility with a wider range of software than just Lightroom, there’s been one feature I’ve hoped for. That feature is compatibility with video editing software. Today, Loupedeck has come through and announced that it’s happening, beginning with Adobe Premiere Pro CC.
Since Adobe switched from perpetual licenses to a subscription model, I’ve been trying to make my photo and video workflow as Adobe-free as possible. As a result, I don’t use Lightroom. So I never really had a need for the original Loupedeck.
But when the announcement came for the Loupedeck+ with support for Skylum Aurora HDR and Capture One, and more software support coming in the future, I thought it was time to take a more serious look at it. I’ve been using the Loupedeck+ for a few weeks now, and I think it’s safe to say that it’s won me over.
Non-Lightroom users have been a little jealous since the Loupedeck hit the scene. They want consoles for their respective applications, too! And the folks at Loupedeck listened. Now they present us with the new Loupedeck+. It’s a welcome update to the previous model with a more refined construction, new mechanical keys, custom dial control mode and support for more software.
As of right now, as well as the Lightroom compatibility of its predecessor, the new Loupedeck+ supports Skylum Aurora HDR 2018. Beta integration with Capture One is here, and more apps are on the way!
Skylum has today announced a major performance update to its Aurora HDR 2018 software. As well as adding in some new tools and improving performance and stability for both Windows and Mac, it also adds support for the new Loupedeck+ console.
With the new version, users will see a boost in performance on MacOS computers of up to 180% while Windows users see a speed improvement of up to 500%. Skylum also says that Aurora HDR now makes better use of memory with intelligent management and improved stability. But what’s really cool is that it now has Loupedeck support.
Loupedeck and Palette Gear are two completely different types of consoles that essentially aims to do one thing: help you edit a little faster in Adobe Lightroom. That’s a general statement, but if you’re here, you probably have a bit of an idea about the two devices. I have both and I’ve spent a few weeks with each to see which will find a more permanent place on my desk, so let’s get to it. First, a quick overview about each device.
So I’m going to start this Field Test back to front and for one reason only, the LoupeDeck system blew my socks off and if you’re a wedding photographer.. in fact, if you’re into any genre of photography, the Loupedeck is a game changer. I used it to edit a full wedding from start to finish, it not only halved my editing time, it made the experience of editing fun again. I was in my element editing with the Loupedeck, I was waking up early to start editing because my workflow had become so smooth and ergonomic… and they’re not even paying me to say this, seriously! I could end the field test here and just say get your hands on one, but if you need more persuading take a read below:
Control decks have only just recently started to become popular with photographers. They’ve been an integral part of video editing & colour workflows for years, though. Now that the lines between stills and video cameras are a little blurred, the reach of these useful devices has expanded. Other devices like the Palette Gear, and BrushKnob have started to pave the way. But now, we have a more complete desktop controller for talking to Lightroom.
The Loupedeck allows you to quickly and easily access many of Lightroom’s most used tools without having to hunt through dialogues or scroll down lists of options. The control console is aimed amateur and professional photographers who want to work efficiently. Anybody who’s ever come home from a wedding or vacation with a couple of thousand images to sift through is going to understand the benefits of such a device.