Tokina announces its atx-m 56mm f/1.4 X lens for Fuji X Mount
Jul 17, 2021
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Tokina has announced a new portrait lens for the Fuji X mount system. It’s the Tokina atx-m 56mm f/1.4 X, offering a field of view equivalent to that of an 85mm lens on full-frame cameras with a wide f/1.4 aperture. Adding to the Tokina’s atx-m 23mm and 33mm f/1.4 lenses, this completes their Fuji X trio covering the most popular prime focal lengths.
Tokina says the lens is “extremely compact and lightweight”, offering a good balance with the small Fuji X mount APS-C mirrorless cameras. They also say it offers “creamy and beautiful front and back bokeh” with great light intake, thanks to its large f/1.4 aperture.
The lens features a fast and silent ST-M focus motor, with full communication to the body to assist with its 5-axis IBIS. They say its colour balance is tuned to fit with the film simulation modes of the Fuji cameras (whatever that means) and offers a clickless aperture ring for adjusting aperture smoothly when shooting video.
| Focal Distance | 56mm |
| Minimum Aperture | F1.4 |
| Maximum Aperture | F16 |
| Format | APS-C |
| Coating | Multi-coating |
| Lens Configuration | 10 elements in 9 groups |
| Angle of View | 28° |
| Minimum Focus | 60cm |
| Maximum Magnification | 0.1x |
| Focus Method | Inner Focus |
| Diaphragm blades | 9 |
| Filter size | 72mm |
| Overall length | 72mm |
| Maximum diameter | 65mm |
| Weight | 315g |
| Mounts | Fuji X |
The Tokina atx-m 56mm f/1.4 X will be on sale from August 6th, 2021, although I expect pre-orders will start to open up at various retailers before then. The price in Japan is expected to be ¥ 62,000 excluding tax, which equates to around $563. So, I would expect it’ll possibly be in the $549-599 region once it hits the USA. For comparison, the Tokina atx-m 23mm f/1.4 X and Tokina atx-m 33mm f/1.4 X are priced at $449 and $399 respectively.
John Aldred
John Aldred is a photographer with over 25 years of experience in the portrait and commercial worlds. He is based in Scotland and has been an early adopter – and occasional beta tester – of almost every digital imaging technology in that time. As well as his creative visual work, John uses 3D printing, electronics and programming to create his own photography and filmmaking tools and consults for a number of brands across the industry.






































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