The Panasonic Lumix S5 is now capable of shooting 5.9K ProRes RAW
Nov 24, 2020
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Panasonic recently announced that they had a bunch of new firmware updates coming for their full-frame mirrorless lineup, including their newest addition, the Panasonic S5. Of particular note was that it would allow the S5 to shoot 5.9K ProRes RAW when paired with the Atomos Ninja V. Well, now, Panasonic has released those updates and so has Atomos.
New firmware has been released today for all of Panasonic’s full-frame mirrorless cameras, including the S1, S1H, S1R and S5. They’ve also released new firmware updates for a couple of their Micro Four Thirds cameras, too, including the G9 and the G100/G110. There’s no ProRes RAW on the MFT cameras, though.
To shoot ProRes RAW on the Panasonic S5, you’ll need the Atomos Ninja V monitor recorder. But it will allow you to shoot 5.9K up to 30fps, 4K at 60fps and 3.5K anamorphic at 50fps in either ProRes RAW or ProRes RAW HQ. This means that you can now get a full-frame setup capable of shooting 5.9K ProRes RAW for under $2,500!
As No Film School points out, ProRes RAW is rapidly becoming standard in raw workflows, with it now having full support in Final Cut, Avid and Premiere Pro. Unfortunately, there’s still no support in DaVinci Resolve yet – something that users were hoping would come in DaVinci Resolve 17 – but hopefully that’s something that will be resolved (no pun intended) eventually.
The new firmware updates for the Panasonic S1, S1H, S1R and S5 are available for download from the Panasonic website. To shoot ProRes RAW on the S5 with the Ninja V, you’ll need to also download AtomOS 10.55 from the Atomos website. The updates for the Panasonic G9 and G100/G110 are also available on the Panasonic website.
[via No Film School]
John Aldred
John Aldred is a photographer with over 25 years of experience in the portrait and commercial worlds. He is based in Scotland and has been an early adopter – and occasional beta tester – of almost every digital imaging technology in that time. As well as his creative visual work, John uses 3D printing, electronics and programming to create his own photography and filmmaking tools and consults for a number of brands across the industry.





































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