Panasonic has posted a video with some of the first S1H samples shot with ProRes RAW
Panasonic recently announced that the new firmware to add ProRes RAW support to the Panasonic S1H mirrorless camera is coming on May 25th. They’ve now posted a teaser video for an upcoming film showing off some of the footage shot using the S1H with an early version of the new 2.0 firmware.
According to the video description, A Drummer’s Treasure will tell the story of how far a musician will go to find the exact sound they’re looking for. It was shot using Atlas Orion anamorphic lenses on the Panasonic S1H in ProRes RAW to the Atomos Ninja V.
Shot using early versions of firmware version 2.0, “A Drummers Treasure” will tell the story of a musician and how far he will go to get the sound he is looking for in a drum.
This is a teaser if a soon to be completed film by Director of Photography sheriff Mokbel. Shot with a combination of Atlas Orion Anamorphic lenses, this piece shows many scenes with tremendous dynamic range while maintaining the character often associate with Anamorphic lenses.
Firmware version 2.0 for the critically acclaimed S1H unlocks features never before available in a “Mirrorless” styled camera, including the first every implementation of 12bit 5.9K RAW video delivered over HDMI. Combined with the powerful and compact Atomos Ninja V and the flexibility of Apple ProRes RAW, you have image quality ordinarily reserved for cinema cameras costing 10’s of thousands of dollars more than this potent combination.
Firmware version 2.0 will be available as a free download on May 25th, 2020.
From looking at the footage, it seems to hold the highlights rather well while still keeping a decent amount of detail in the shadows – as one would hope when shooting raw video. Another video showing more details and an in-depth look at the new ProRes RAW and other features coming in the 2.0 firmware was also posted to the Panasonic Lumix YouTube channel.
John Aldred is a photographer with over 20 years of experience in the portrait and commercial worlds. He is based in Scotland and has been an early adopter – and occasional beta tester – of almost every digital imaging technology in that time. As well as his creative visual work, John uses 3D printing, electronics and programming to create his own photography and filmmaking tools and consults for a number of brands across the industry.