Virtual production. It’s definitely a whole other world, but you’d be surprised to learn that many of the principles of photography and video are also important in virtual production and VR too. “It’s about using real-time computer graphics in your production,” explains Technical Director from Mo-Sys, James Uren.
James explains that it’s critical for the VR people working on the renders to know the exact location of the camera in the real-life scene. This is because they need to create the VR world from the exact same perspective, or the whole illusion fails. To do this, they track the camera using a tracking system. And that is one of the things that Mo-Sys does, along with producing camera robotics. James spoke to DIYP about their Star Tracker device.
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