Light is one of the key elements of photography, and product photography is no exception. If you’re just starting out, it’s certainly good to learn how to work with light and get the look you want. In this video, Jay P Morgan shows you how to create simple lighting setups with just one or two lights and how to control the light so that you achieve different results.
No matter how much we learn or think we know about photography and light, there’s always a new tip or trick to learn. And Jay P Morgan’s series on the Laws of Light has been packed with them. The series is up to 17 videos now, and the latest deals with a subject that many people find difficult, and that’s how to light glass.
Glass can be a very tricky subject. But Jay P breaks it down into the bare basics in this video, showing you how you can light a drinking glass, by not actually lighting the glass, but by lighting the things that we can see through it.
Architectural photography has never really appealed to me. Not shooting it, at least. I do enjoy looking at it occasionally and there’s some fantastic work out there. For me, an interior is basically just an environment for a portrait rather than the subject itself. But the principles that go into lighting the room are the same regardless of your reason for shooting in it.
This video continues Jay P Morgan’s Laws of Light series. We’ve already seen how to light the outside of a cube. Now we learn how to light the inside of one, to illustrate how we can light a room interior. Light bouncing around inside a room often seems quite complicated. But it’s a lot easier to understand when it’s broken down into simple steps and principles.
Understanding how light and shadow falls on different shaped objects is pretty important. It gives us the ability to be able to quickly recognise problems with lighting setups in many different situations with all kinds of subjects. It also helps us to remedy them more quickly. Jay P Morgan’s recently launched new series, Laws of Light shows us these principles in action.
In the first video, Jay showed us the humble sphere. Now, we’re taking a good look at the cube. It seems like a random shape we wouldn’t need to worry about in the real world, but cubes can pop up all over the place. There’s the obvious product box photography, but there are many every day objects that fit into the general form of a cube type shape.
Without light, there would be no such thing as photography. But simply having light isn’t enough. Cameras turn our three dimensional world into a two dimensional flat image. Light allows us to bring that third dimension back into our images. In order to do that, we need to know how to read it and how to control it.
In the first of a new video series from The Slanted Lens called Laws of Light, Jay P. Morgan looks at the humble sphere. And why not? It’s the perfect representation of three dimensionality which lets you easily see all the principles of light. I’ve seen similar demonstrations in the past using everything from pool balls to bowling balls.