So you had a photo shoot on Saturday morning and it seems that your model partied hard the night before? She’s holding up well, but there are eye bags that give her away. This video tutorial from Mathieu Stern will show you how to remove the eye bags in under a minute. Instead of using the Healing Brush or Clone Stamp, it relies on modifying curves and masking. It preserves the texture of the skin and removes the dark areas under the eyes, and it takes a few steps in Photoshop.
If you like the “faded film” look, this latest video tutorial from Mathieu Stern is for you. You can create this washed out, dreamy look in a few seconds, you only need a few simple adjustments in Photoshop. I tried it out on some of my images, too. I didn’t really expect to like it, but I was surprised by the result. It kinda grew on me. As a matter of fact, I even made a Lightroom preset.
Something came to my attention recently thanks to some feedback from close friends. This was called “Fixing the Keystone” or “Keystoning” and it simply means making sure that your verticals are vertical and horizontals are horizontal.
A very simple concept and also one which architectural photographers will have been on top for decades.
Here’s how you can fix the problem in just a few clicks!
Tone Curve is one of the essential tools in photo editing. However, it may not be easy to understand how it actually works. This video shows exactly this – what logic stands behind the Tone Curve, how they work, and what you should and shouldn’t do with them. If you are new to Tone Curve and not exactly sure how it works, you’ll have it explained in just a few minutes. There are some useful tips for learning and exploring this tool further.
If you shoot models on location against a blue sky, you may wish to enhance the sky brightness and tones. If you do it by darkening the sky using Luminosity, it can result in the appearance of a white outline around your model. Emma Grigoryan from Fstoppers shared with us a simple way to get rid of it. This Photoshop tutorial that will show you how to remove this white outline quickly and easily, in only a few steps.
Adobe Photoshop is a complex program with tons of features. Some of them are familiar to everyone, but there are some which even the experts don’t know about. Nathaniel Dodson from Tutvid gives you an interesting and fast paced tutorial. He presents you with 10 features you probably didn’t know existed in Photoshop CC, but which can make your editing job much faster and easier.
There are places where it’s difficult to take a photo without people or cars in the frame. Sometimes, you can tell people to move so you can take a photo. But in some overcrowded locations it’s simply impossible. And not to mention that you can’t do it if it’s cars messing with your composition. Thanks to some Photoshop magic, it’s possible to remove all the unwanted moving objects from a photo in a few seconds. This easy tutorial will show you how.
Hey guys! Today I’m going to be showing you a cool tip for how to manipulate a natural light image within photoshop to be able to drag some of that control back between the subject and background separation that get’s stripped away when shooting with a strobe. Obviously you can find a better lit location but sometimes you find something great that doesn’t have the separation you wished for.
Mike Roshuk is a professional Photographic Artist, Illustrator, and Graphics Specialist based in Edmonton Alberta. He specializes in merging the worlds of photography and illustration, creating beautifully rendered artwork ranging from scenes of fantasy to pop-culture inspired images. I asked Mike to walk us through his mario world inspired composite
Whenever I’m trying to think of an idea for an image to create, I draw inspiration from aspects of pop culture that I have a strong connection with. This whole Pokemon Go craze these days has had me thinking about my favorite games from when I was growing up. Super Mario Brothers 1, 2, 3, and Super Mario World on the SNES were a huge part of my childhood. I thought it would be great to put a spin on some tribute pieces to these games.
Like with most of the images I create, I begin with a series of sketches. I took a look at a bunch of game screenshots for reference (although much of it was already burned into my subconscious anyway), and sketched out a few rough ideas based on the 3rd installment of the Mario series. Of course, I wanted to have a female version of Mario, and wanted to focus on creating some scenes with a lot of energy to them, rather than the typical pin-up style I’ve normally done in the past.