Whether we may think it’s excessive or not, 4K is slowly starting to become the next standard in video. It makes me think of a criticism I once heard against digital filmmaking: that it becomes too real for the viewer to suspend disbelief. Growing up, many of us have been used to movies being shot on 24 FPS film; in a way, it allows us to “escape” the real world and watch a story set in a fantasy world. The blurs, light leaks, and contrast burns – every imperfection from that film – separates the world of the movie from the reality of the world in which we reside.
Fast-forward to today’s time, and you have the Hobbit films being released in 48 FPS across theaters worldwide. When Peter Jackson filmed the trilogy, he described watching the final result as looking through a window. The problem is that many people don’t want to view movies in a world that real.